Fresnel Parameters
Fresnel Parameters can be created easier with the static factory method:
<standardMaterialspecularPower={32}reflectionFresnelParameters={FresnelParameters.Parse({isEnabled: true,leftColor: [1, 1, 1],rightColor: [0, 0, 0],bias: 0.1,power: 1,})}><cubeTexture assignTo="reflectionTexture" rootUrl={'...'} /></standardMaterial>
Inspiration playground: [Insipration Playground: https://www.babylonjs-playground.com/#AQZJ4C#0](Insipration Playground: https://www.babylonjs-playground.com/#AQZJ4C#0)
- Output
- Code